Firewire beetle
Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
13 (+1)
INT
4 (-3)
WIS
8 (-1)
CHA
3 (-4)
Condition Immunities blinded, deafened
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 9
Languages understands Common but can’t speak
Challenge 1/4 (50 XP)
ACTIONS
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
Firewire shot: Ranged attack: +4 to hit, 30 ft., 1d4+2 piercing damage and 1d4+2 fire damage. Make a strength saving throw to remove the firewire, or suffer 1d4+2 fire damage on subsequent turns until victim successfully saves.
GM navigation: 00 - Cytgard GM Home · 00 - Beings Index