| Item | Description | Hypo Modifier | Cost |
|---|---|---|---|
| Cold Weather Clothing | Heavy duty wind and cold resistant clothing. The bare necessity for extreme Edge environments. | 2 | 25 |
| Fur lining | An additional layer of fur that can be added to cold weather clothing. | 1 | 40 |
| Seal Insulation | An additional layer of insulation for your cold weather clothing. Comes in the form of an extrerior half cloak. | 1 | 75 |
| Snow Goggles | Allows the wearer to roll without disadvantage on sight, tracking, and navigation checks inside of storms. | - | 5 |
| Crampons | Wearer is has advantage on checks made to avoid slipping on icy difficult terrain. | - | 5 |
| Snowshoes | Wearer can move at normal speed through snowy difficult terrain (as opposed to 1/2 speed) | - | 5 |
| Ring of Warmth | Uncommon in more prosperous regions, and exceedingly rare in Icewind Dale. There is no shop in the frozen north that has or can order one of these rings. Allows the attuned to experience temperatures as low -50 C as though it were -15 C (downscales exponentially past that point) | 4 | 850 |
| Spelunker Gear | Waterproofed denim overalls that are sewn into the waterproof hide boots. The overall has 4 pockets, including a large pouch with a button in the front. Prevents wearer from becoming waterlogged while in water below chest height. (Being wet increases hypothermia save DC by 5) | - | 15 |
| Heat matrix vest | a warm but low profile fabric vest with a matrix of metal wire sewn in between the inner and outer layers. A rose quartz button at the collar can be pressed to cause the wires to heat up and provide moderate warmth for an hour at a time (3x a day). Will stave off hypothermia for a little bit! | 2 | 250 |
| Insulated helm | A helmet that’s insulated with foam and felt with a chin strap. Provides protection against cold and falling debris. Great for keeping the ears warm (Looks like a classic motorcycle helmet) | - | 10 |
| Thermal lense | A thick, metal rimmed monocle lense that allows the user to see as with dark vision for 5 minutes at a time. 3 charges per day. | - | 50 |
| Alchemical Heat Salve | A warm salve rubbed on the skin or body Effect lasts 6 hours once applied. The heat effect is real. | 1 | 25 |
| Warming Stone | A small stone imbued with the warmth of the sun. Effect lasts 1 day once activated. | 2 | 100 |
| Coldweather Shelter | A portable shelter made of folding, water and wind proof panels that fits up to 5 medium creatures. Shelter takes 30 minutes to assemble, and must be placed on a flat surface 10x10 feet wide. | 10 | 200 |