Decyl Caldera

New GM material

This page expands a place shown on World Maps. Geography and previously recorded events are kept where noted; the new characters, sites, and hooks are proposals until used in play.

On the map, Decyl Caldera is an arcology at the rim of a volcanic basin, west of Creiril and south of the northern aerial route. Its inhabited shafts descend into stable stone while observation galleries face the ash-streaked interior. Geothermal heat makes it a valuable stop for cold-route vessels; careful engineering keeps the habitable levels from becoming an oven.

People. Ivesh Pell, a gnome thermal engineer, counts seconds under her breath and notices every change in the lift motors. She wants an independent audit of heat diverted from the civic grid. Captain Orrek Vale, a dragonborn dockmaster, is stern about docking weights but will make exceptions for rescue ships. He knows a vessel has arrived without being entered in the public register.

Places and play. The Warm Stack is a vertical public market built around a heat exchanger. The Caldera Eye is a shuttered observation platform. A second set of heat accounts implies many occupied rooms below a supposedly sealed level; exploring it could reveal refugees, a clandestine workshop, or a failing containment system.


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